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Tom Clancys Ghost Recon Jungle Storm Prima Official eGuide(1), Poradniki Do Gier !
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This game has received the
following rating from the ESRB
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ISBN: 0-7615-4523-9
Library of Congress Catalog Card Number: 2003114649

Mi
chael Searle
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A Division of Random House, Inc.
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Contents
Jungle Love . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Basic Training . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Weapons Academy . . . . . . . . . . . . . . . . . . . . . . . .11
Field Training . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
Battle Tactics . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
Multiplayer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .35
Walkthrough . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .46
Mission 1: Watchful Yeoman . . . . . . . . . . . . . .46
Mission 2: Angel Rage . . . . . . . . . . . . . . . . . . .53
Mission 3: Jaguar Maze . . . . . . . . . . . . . . . . . .60
Mission 4: Hidden Spectre . . . . . . . . . . . . . . . .67
Mission 5: Rapid Python . . . . . . . . . . . . . . . . . .74
Mission 6: Liberty Storm . . . . . . . . . . . . . . . . . .82
Mission 7: Ocean Forge . . . . . . . . . . . . . . . . . .90
Mission 8: Righteous Archer . . . . . . . . . . . . . .97
Mission 9: Totem Ground . . . . . . . . . . . . . . . .104
Mission 10: Vapor Knife . . . . . . . . . . . . . . . . .114
Mission 11: Ocelot Desert . . . . . . . . . . . . . . .123
Mission 12: Ocean Hammer . . . . . . . . . . . . . .132
Mission 13: Titan Bolt . . . . . . . . . . . . . . . . . . .141
Mission 14: Silver Spider . . . . . . . . . . . . . . . .150
Mission 15: Whisper Shadow . . . . . . . . . . . .157
Mission 16: Eagle Clarion . . . . . . . . . . . . . . .166


Jungle Love
One Ghost can
take on an army.
Imagine what a
team of six can do.
Out in the fields or
under cover in the
jungle, your
missions involve
expert planning and
quick thinking.
The local Colombian government has asked for assistance.
Through a series of raids on the MFLC’s infrastructure and upper
level personnel, the Ghosts hope to overthrow the corrupt
regime. As the death toll mounts and the political climate ignites,
your commanders have chosen you to go in and set things right.
Your series of covert operations will decide the future of the
entire region.
Welcome to the jungle—a jungle of assassins, bullets, and explo-
sions. If you don’t love the thrill of jungle warfare—the thrill of
crawling through insect-drenched swamps and sneaking up on gun-
hauling enemies—then you’re in the wrong line of work, soldier.
No one said it was going to be easy when you joined the
Ghosts. You’re part of America’s elite Special Forces team, sent to
the world’s political hotspots to keep the peace through whatever
means possible. You’re silent and deadly, and there’s never a trace
of your passing.
Prepare to battle
enemies armed with
all sorts of weapons.
Improve your
eyesight eightfold
with a sniper scope.
You won’t get the recognition. No one will know your name,
rank, or serial number. When you complete a mission, the world
never even knew it existed. But you do it for the greater good
anyway. Without you, the bad guys just keep getting stronger and
the world slips that closer to destruction.
It’s the year 2010 and an extremist group has seized control in
Colombia. No matter what the cost—killing innocent civilians,
supplying drugs across the world, supporting terrorist activities—
the MFLC, the Movimiento de las Fuerzas Libres Colombianas, will
pay the price to achieve ultimate power.
2
JUNGLE LOVE
Basic Training
explains how to pick your team,
Weapons
Academy
gives you the complete rundown on the game’s
weaponry, while
Field Training
instructs you on everything you
need to master missions, from coordinating movement to
operating in complete stealth to employing insidious cheats. If
you’re already an expert and want to skip directly to the single-
player mission briefings, flip to
Mission One
, which details the
game’s first objective, Operation: Totem Ground. Finally, fans of
multiplayer shoot-ups should turn to Multiplayer and get the full
skinny on team tactics and online scenarios.
Are you ready to kick some butt in the world’s elite fighting force?
Nothing is what it
seems in Jungle
Storm. A farmhouse
can hold terrorists
and a bridge can
be a deadly trap.
Mission Briefings
For those of you who want to keep bullet holes out of your
fatigues, this book will get you through
almost
unscathed. Missions
include a rush through enemy caves, an attack on a secret
submarine base, a battle across sunken ships and floating derelicts,
even a raid on the MFLC’s head honcho’s mansion. Of course, you
have to live long enough to suit up for them all.
When the action heats up, you’ll be
called upon to take down the terrorists.
Your group is the
best there is at
flanking out and
surrounding an
enemy.
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3


Basic Training
A good leader not
only guides the
team, but makes
every individual
better.
Choose the right
team. Only the good
combination of
firepower and skills
can succeed at a
mission.
Good things come in small packages. That phrase couldn’t apply
more to your Ghost unit. You might have only six men, but it’ll
seem like hundreds when you tap into your sniper, rifleman, and
demolitions expertise. That’s
if
you pick the right combination. One
error in judgment—adding, say, a support soldier with his loud
M249 on a stealth mission—could put you in the hospital or worse.
This chapter will tell you how to get started with a fledgling
fireteam.
Spend your combat points wisely. Remember, you receive
a maximum of 14 per soldier, and that’s if that soldier
survives every mission.
Ranking the Stats
Weapon Skill
The rifleman is your
best warrior for
close combat.
With so much
shooting in the
game, your Weapon
stat becomes the
most important.
Personnel Files
Because the name of the game is mowing down enemies, the
most important skill is Weapon. Weapon represents the soldier’s
accuracy with his gun, as well as how fast his reticle pips
(crosshairs) close on a target. There’s nothing more frustrating than
picking off bad guys while your supporting teammates miss every
shot, sending you on a one-way trip to the morgue. Equally
annoying is when your soldier’s crosshairs close slower than a
rusty door. Avoid this by spending combat points on Weapon
whenever possible. A good rule of thumb is to spend two of every
three combat points earned on the Weapon skill.
A support soldier
adds more firepower
to the team.
In
Ghost Recon
, each soldier has four skills: Weapon, Stealth,
Endurance, and Leadership. After each successful mission, partic-
ipating operatives each receive two combat points to increase
skills. Spend these wisely, or you’ll end up with a sniper who can
take two shots to the chest but can’t sneak up on a guard
enjoying a siesta.
4
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