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- Index
- Układanie glazury(1), PORADNIKI, układanie płytek
- Tuning skutera, KURSY, Poradnik dla motocyklistów, Porady dla motocyklisty##
- Twój poradnik i kropka nr 1 przepisy, Przepisy kulinarne
- Twój poradnik i kropka nr 3 przepisy, Przepisy kulinarne
- Twój poradnik i kropka nr 5 przepisy, Przepisy kulinarne
- Twój poradnik i kropka nr 4 przepisy, Przepisy kulinarne
- Tom Clancy 7.2 - Dług Honorowy, E-Booki, Tom Clancy, Cykl z Jackiem Ryanem
- Tom Clancys Rainbow Six Rogue Spear Platinum Edition Prima Official eGuide(1), Poradniki Do Gier !
- Tyle słońca w całym mieście - Anna Jantar, Polskie midi
- zanotowane.pl
- doc.pisz.pl
- pdf.pisz.pl
- tutakeja.pev.pl
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Tribes Vengeance Prima Official eGuide(1), Poradniki Do Gier ! |
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[ Pobierz całość w formacie PDF ] PRIMA ® OFFICIAL GAME GUIDE CHEATS EXTRAS MULTIPLAYER MAPS Visit us online at primagames.com This game has received the following rating from the ESRB ® PRIMA OFFICIAL GAME GUIDE Gregory Amato Prima Games A Division of Random House, Inc. 3000 Lava Ridge Court Roseville, CA 95661 1-800-733-3000 www.primagames.com Contents INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2 Single-Player Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3 Multiplayer Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3 CHARACTERS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4 Imperials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4 Phoenix Tribe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6 Blood Eagle Tribe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 Other Characters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 BASIC GAMEPLAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8 Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8 Heads-Up Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9 Interactive Items . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10 Saving and Loading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11 GETTING OUTFITTED FOR BATTLE . . . . . . . . . . . . . . . .12 Equipment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12 Armor Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12 We apons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13 Packs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16 Deployables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18 Ve h icles and Stationary Weapons . . . . . . . . . . . . . . . . . . . . .19 MISSION WALKTHROUGHS . . . . . . . . . . . . . . . . . . . . . . . .22 Victoria: The Past . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22 Victoria: The Past, Part 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . .29 Julia: The Present (Coliseum Territory Rounds) . . . . . . . . . . .33 Julia: The Present (Coliseum Fuel Rounds) . . . . . . . . . . . . . . .36 Julia: The Present (Coliseum Arena Rounds) . . . . . . . . . . . . . .38 Julia: The Present (Phoenix Base Exterior) . . . . . . . . . . . . . . .40 Julia: The Present (Phoenix Base Interior) . . . . . . . . . . . . . . . .44 Julia: The Past . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .50 Daniel: The Past . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .57 Daniel: The Past (Mercy) . . . . . . . . . . . . . . . . . . . . . . . . . . . . .66 Mercury: The Past (Assassination) . . . . . . . . . . . . . . . . . . . . . .70 Jericho: The Past (Prison) . . . . . . . . . . . . . . . . . . . . . . . . . . . .75 Mercury: The Present (Assault) . . . . . . . . . . . . . . . . . . . . . . . .80 Victoria: The Past (Proof) . . . . . . . . . . . . . . . . . . . . . . . . . . . .86 Daniel: The Past (Regicide) . . . . . . . . . . . . . . . . . . . . . . . . . . .91 Victoria: The Past (Revenge) . . . . . . . . . . . . . . . . . . . . . . . . . .95 Julia: The Present (Trials) . . . . . . . . . . . . . . . . . . . . . . . . . . . .101 Julia: The Present (Truth) . . . . . . . . . . . . . . . . . . . . . . . . . . .106 Julia: The Present (Interdiction) . . . . . . . . . . . . . . . . . . . . . . .111 Julia: The Present (War) . . . . . . . . . . . . . . . . . . . . . . . . . . . . .114 BECOMING A TRIBESMAN (MULTIPLAYER) . . . . . . . . .117 Gaming Online . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .117 Multiplayer Game Types . . . . . . . . . . . . . . . . . . . . . . . . . .117 Playing Well With Others . . . . . . . . . . . . . . . . . . . . . . . .118 General Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .119 Multiplayer Maps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .120 Console Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .135 The Prima Games logo is a registered trademark of Random House, Inc., registered in the United States and other countries. Primagames.com is a registered trademark of Random House, Inc., registered in the United States. © 2004 by Prima Games. All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photo- copying, recording, or by any information storage or retrieval system without written permission from Prima Games. Prima Games is a division of Random House, Inc. Associate Product Manager: Mario De Govia Project Editor: Tamar Foster Designers: Derek Hocking and Simon Olney © 2004 Sierra Entertainment, Inc. All rights reserved. Sierra, the Sierra logo, Tribes and the Tribes logo are trademarks or registered trademarks of Sierra Entertainment, Inc., in the U.S. and/or other countries. Vivendi Universal Games and the Vivendi Universal Games logo are trademarks of Vivendi Universal Games, Inc. Developed exclusively by Irrational Games. Developer Modifications Copyright © 2004 Irrational Games. Irrational Games is a trademark of Irrational Studios, LLC. This product contains software technology licensed from GameSpy Industries, Inc. © 1999-2004 GameSpy industries, Inc. All rights reserved. Havok.com™ © Copyright 1999-2004 for details. ATI is used under license and is a registered trademark or trademark of AT I Technologies Inc. in the United States and other countries. Windows is either a registered trademark or trademark of Microsoft Corporation in the United States and/or other countries and is used under license from Microsoft. Pentium is a registered trademark of Intel Corp. All other trademarks are property of their respective owners. All products and characters mentioned in this book are trademarks of their respective companies. Please be advised that the ESRB rating icons, “EC”, “K-A”, “E”, “T”, “M”, “AO” and “RP” are copyrighted works and certification marks owned by the Entertainment Software Association and the Entertainment Software Rating Board and may only be used with their permission and authority. Under no circumstances may the rating icons be self- applied or used in connection with any product that has not been rated by the ESRB. For information regarding whether a product has been rated by the ESRB, please call the ESRB at 1-800-771-3772 or visit www.esrb.org. For information regarding licensing issues, please call the ESA at (212) 223-8936. Please note that ESRB ratings only apply to the content of the game itself and does NOT apply to the content of this book. Important: Prima Games has made every effort to determine that the information contained in this book is accurate. However, the publisher makes no warranty, either expressed or implied, as to the accuracy, effectiveness, or completeness of the material in this book; nor does the publisher assume liability for damages, either incidental or consequential, that may result from using the information in this book. The publisher cannot provide information regarding game play, hints and strategies, or problems with hardware or software. Questions should be directed to the support numbers provided by the game and device manufacturers in their documentation. Some game tricks require precise timing and may require repeated attempts before the desired result is achieved. ISBN: 0-7615-4573-5 Library of Congress Catalog Card Number: 2004107117 Acknowledgments Prima Games and the author would like to thank Peter Cesario, Andy Warwick, Lance “GoaT” Baily, Ed Mills, and Jonathan Gomez for their support. ® PRIMA OFFICIAL GAME GUIDE Introduction Somewhere between 300 and 500 years before the beginning of the first Tribes game, tribal wars and arena games still raged. The warrior’s skills were honed both by defending their people and by participating in the games at the Imperial Coliseum. For both competitor and soldier alike, the skill of any fighter was determined as much by ability to use the famed jump-jets as by the use of weapons. Indeed, to outmaneuver your opponent was to almost guarantee victory. The Empire attempted to civilize the tribesmen and bring peace, but greed, special interests, and old hostilities burn hotter than ever. Injustice is rampant and rarely goes unavenged, but sometimes there is more to the truth than meets the eye. The Imperial Flagship Centurion. In a span of 20 years, you guide the royal family and their allies as they try to preserve their family, their government, and their honor. Along the way you may find help unlooked-for and enemies where you expected none. You use every weapon, every pack, every vehicle, and every move you can General Albrecht (left) advises a weary Emperor Tiberius (right). possibly think of to achieve your goals. You fight on alien planets, enemy bases, the Imperial Coliseum, and even your own home. Strength of arms alone will not carry you through; keep your wits about you and master the art of the jump-jet, and you may have a chance. We lcome to the battle of your life. Seize victory in the Imperial Coliseum and glory is yours. primagames.com Introduction Single-Player Mode In single-player mode you take on a variety of roles, spanning 20 years. The time you play in and the characters you take control of vary from a five-year-old girl trying to escape detection to a heavily armored behemoth destroying everything in his path. Your points of view jump around from the past to the present and back until all finally converge. Throughout this campaign you have to master all manner of different skills and attributes. Some characters favor light armor, while others prefer heavy. Some favor explosive weapons, while others take only projectile weapons. Each combination reflects the different character you have control of, and you need to succeed with them all. Multiplayer Mode For hardened Tribes veterans, multiplayer offers combat in any of 15 different fields and with five different game types. Choose your loadout and join up with the best Internet connection you can muster, or else the action may pass you by. Make sure you are ready to help the team succeed, for in the world of Tribes the only lone wolves are dead ones. Cut your teeth in the single-player campaign first to learn the ins and outs of the various types of equipment you’ll use. Up to 32 players can join the fight on any given server, and while some players may have little skill, the best players can make even the best AI seem feeble by comparison. Are you ready? Multiplayer gives you the most freedom of choice, but the least guidance with which to succeed. The past is revealed little by little to Princess Julia. ® PRIMA OFFICIAL GAME GUIDE Characters Introduction The Tribes universe is filled with danger, but amid it all you may still find friends and allies. Here are the major players who figure into the storyline. Imperials The royal family has ruled the Empire for generations. Though they have usually used their power to balance force with diplomacy, some elements in the Empire would prefer to see continued war with the tribes rather than peace. Emperor Tiberius Emperor Tiberius Emperor Tiberius is basically a good man, but he’s more of a diplomat than anything else. Under him, the Empire runs well but the tribes suffer. Corruption and intrigue are far bigger problems under his regime than he realizes. Princess Victoria Princess Victoria Princess Victoria is young and naive, but honest and idealistic. As the daughter of Emperor Tiberius, she is the heir to the throne of the Empire and eventually becomes its queen. In battle, Victoria prefers medium armor, though she has to get used to it for lack of training. primagames.com
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