Tribes 2 Prima Official eGuide(1)

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PRIMA’S OFFICIAL STRATEGY GUIDE

Joe Grant Bell
primagames.com
®
 ™
Prima’s Official Strategy Guide
Joe Grant Bell
Prima Games
A Division of Prima Communications, Inc.
3000 Lava Ridge Court
Roseville, CA 95661
(800) 733-3000
www.primagames.com

II
P
RIMA

S
O
FFICIAL
S
TRATEGY
G
UIDE
The Prima Games logo is a registered trademark of Prima Communications, Inc.,
registered in the United States and other countries. Primagames.com is a registered
trademark of Prima Communications, Inc. in the United States.
© 2001 by PrimaGames. All rights reserved. No part of this book may be reproduced or trans-
mitted in any form or by any means, electronic or mechanical, including photocopying, recording,
or by any information storage or retrieval system without written permission
from Prima Publishing.
Senior Product Manager: Jennifer Crotteau
Senior Project Editor: Christy L. Curtis
Editorial Assistant: Terri Stewart Bloom
© 2001 Sierra On-Line, Inc. All Rights Reserved. Sierra Studios and TRIBES are trademarks of
Sierra On-Line, Inc. Dynamix is a registered trademark of Dynamix, Inc. ® designates trademark
registered in the USA which may be registered in certain other countries. Any other trademarks
are the property of their respective owners.
All products and characters mentioned in this book are trademarks of their respective compa-
nies.
Please be advised that the ESRB rating icons, "EC", "K-A", “E”, "T", "M", "AO" and “RP” are copy-
righted works and certification marks owned by the Entertainment Software Association and the
Entertainment Software Rating Board and may only be used with their permission and authority.
Under no circumstances may the rating icons be self-applied or used in connection with any
product that has not been rated by the ESRB. For information regarding whether a product has
been rated by the ESRB, please call the ESRB at 1-800-771-3772 or visit www.esrb.org. For
information regarding licensing issues, please call the ESA at (212) 223-8936. Please note that
ESRB ratings only apply to the content of the game itself and does NOT apply to the content of
this book.
Important:
Prima Games has made every effort to determine that the information contained in this book is
accurate. However, the publisher makes no warranty, either expressed or implied, as to the
accuracy, effectiveness, or completeness of the material in this book; nor does the publisher
assume liability for damages, either incidental or consequential, that may result from using the
information in this book. The publisher cannot provide information regarding game play, hints
and strategies, or problems with hardware or software. Questions should be directed to the
support numbers provided by the game and device manufacturers in their documentation. Some
game tricks require precise timing and may require repeated attempts before the desired result
is achieved.
ISBN: 7615-2615-3
Library of Congress Catalog Card Number: 00190564
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III
A
CKNOWLEDGMENTS
Thanks to the following people for their help with this book: Christy Curtis and
Terri Stewart Bloom for putting the book together, Jennifer Crotteau for overseeing
the project, Lee Rossini for answering questions and providing software assistance,
and Drew Zilm for answering questions and providing detailed game information.
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IV
P
RIMA

S
O
FFICIAL
S
TRATEGY
G
UIDE
C
HAPTER
1:
A
N
I
NTRODUCTION TO
T
RIBES
2. . . . . 1
How Tribes is Different . . . . . . . . . 1
Complex Game World . . . . . . . . . . . . . 1
Team Play . . . . . . . . . . . . . . . . . . . . . 2
Variation . . . . . . . . . . . . . . . . . . . . . . 2
Challenge . . . . . . . . . . . . . . . . . . . . . 3
Changes from Tribes . . . . . . . . . . . 3
Using this Guide . . . . . . . . . . . . . . 4
Getting Started in Tribes . . . . . . . . 4
Read the Manual . . . . . . . . . . . . . . . . 5
Play the Training Missions . . . . . . . . . . 5
Finish Reading Chapters 1-7 . . . . . . . . 5
Read Chapter 8, then Play Online . . . . . 6
Read More of This Guide . . . . . . . . . . . 6
To the Action! . . . . . . . . . . . . . . . . 6
C
HAPTER
3:
A
RMOR
P
ACKS
& B
ELT
G
EAR
. . . . . . 25
Packs . . . . . . . . . . . . . . . . . . . . 25
Permanent Packs . . . . . . . . . . . . . . . 25
Ammunition Pack . . . . . . . . . . . . . . . 26
Cloaking Pack . . . . . . . . . . . . . . . . . 26
Energy Pack . . . . . . . . . . . . . . . . . . 27
Shield Pack . . . . . . . . . . . . . . . . . . . 28
Sensor Jammer Pack . . . . . . . . . . . . 29
Repair Pack . . . . . . . . . . . . . . . . . . 30
Deployables . . . . . . . . . . . . . . . . . . . 31
Remote Pulse Sensor . . . . . . . . . . . . 32
Remote Motion Sensor . . . . . . . . . . . 32
Base Turret Barrel . . . . . . . . . . . . . . 33
Landspike Turret . . . . . . . . . . . . . . . 34
Spider-Clamp Turret . . . . . . . . . . . . . 35
Remote Inventory Station . . . . . . . . . 35
Remote Detonation Satchel Pack . . . . 36
Belt Gear. . . . . . . . . . . . . . . . . . 37
Repair Patch . . . . . . . . . . . . . . . . . . 37
Repair Kit . . . . . . . . . . . . . . . . . . . . 37
Remote Camera . . . . . . . . . . . . . . . . 38
Beacons . . . . . . . . . . . . . . . . . . . . . 39
Mines and Grenades . . . . . . . . . . . . . 40
Summary . . . . . . . . . . . . . . . . . . 40
C
HAPTER
2:
A
RMOR
& W
EAPONS
. . . . . . . . . . . . 7
Armor . . . . . . . . . . . . . . . . . . . . . 7
Scout Armor . . . . . . . . . . . . . . . . . . . 7
Assault Armor . . . . . . . . . . . . . . . . . . 9
Juggernaut Armor . . . . . . . . . . . . . . 10
Primary Weapons . . . . . . . . . . . . 11
Blaster . . . . . . . . . . . . . . . . . . . . . . 11
Chaingun . . . . . . . . . . . . . . . . . . . . . 12
Electron Flux Projector (ELF Projector). 13
Fusion Mortar . . . . . . . . . . . . . . . . . 13
Grenade Launcher. . . . . . . . . . . . . . . 15
Laser Rifle. . . . . . . . . . . . . . . . . . . . 16
Missile Launcher . . . . . . . . . . . . . . . 17
Plasma Rifle . . . . . . . . . . . . . . . . . . 18
Shocklance . . . . . . . . . . . . . . . . . . . 19
Spinfusor. . . . . . . . . . . . . . . . . . . . . 19
Targeting Laser . . . . . . . . . . . . . . . . 21
Secondary Weapons . . . . . . . . . . 22
Basic Grenades . . . . . . . . . . . . . . . . 22
Concussion Grenades . . . . . . . . . . . . 22
Flare Grenades. . . . . . . . . . . . . . . . . 23
Whiteout Grenades. . . . . . . . . . . . . . 23
Mines . . . . . . . . . . . . . . . . . . . . . . . 24
C
HAPTER
4:
B
ASE
A
SSETS
& V
EHICLES
. . . . . . . . 41
Exterior Features . . . . . . . . . . . . 41
Base. . . . . . . . . . . . . . . . . . . . . . . . 42
Tower . . . . . . . . . . . . . . . . . . . . . . . 43
Vehicle Station . . . . . . . . . . . . . . . . . 43
Pulse Sensor (a.k.a. Sensor Array) . . . 43
Plasma Turret . . . . . . . . . . . . . . . . . 44
Missile Turret . . . . . . . . . . . . . . . . . 46
Antiaircraft (AA) Turret . . . . . . . . . . . 47
Electron Flux (ELF) Turret. . . . . . . . . . 47
Fusion Mortar Turret. . . . . . . . . . . . . 48
Interior Features . . . . . . . . . . . . . 48
Sentry Turret . . . . . . . . . . . . . . . . . . 48
Inventory Station . . . . . . . . . . . . . . . 49
Vehicle Station . . . . . . . . . . . . . . . . . 50
Generators and Solar Panels . . . . . . . 50
Elevator Shafts. . . . . . . . . . . . . . . . . 51
Vehicles. . . . . . . . . . . . . . . . . . . 51
Ground Vehicles . . . . . . . . . . . . . . . . 51
Air Vehicles . . . . . . . . . . . . . . . . . . . 54
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