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- Index
- Układanie glazury(1), PORADNIKI, układanie płytek
- Tuning skutera, KURSY, Poradnik dla motocyklistów, Porady dla motocyklisty##
- Twój poradnik i kropka nr 1 przepisy, Przepisy kulinarne
- Twój poradnik i kropka nr 3 przepisy, Przepisy kulinarne
- Twój poradnik i kropka nr 5 przepisy, Przepisy kulinarne
- Twój poradnik i kropka nr 4 przepisy, Przepisy kulinarne
- Upióropery - Susan Kay, ksiazki i ksiazeczki, beletrystyka
- VCAP 2 2011, Czasopisma, Vodni cesty a plavba
- Tribes Vengeance Prima Official eGuide(1), Poradniki Do Gier !
- To takie proste! audiobook - Opala Anna Opala Anna, Powieści i opowiadania(1)
- zanotowane.pl
- doc.pisz.pl
- pdf.pisz.pl
- tutakeja.pev.pl
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Tom Clancys Ghost Recon Island Thunder Prima Official eGuide(1), Poradniki Do Gier ! |
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[ Pobierz całość w formacie PDF ] PRIMA’S OFFICIAL STRATEGY GUIDE This game has received the following rating from the ESRB primagames.com ® ™ ™ Mike Searle Prima Games A Division of Random House, Inc. 3000 Lava Ridge Court Roseville, CA 95661 1-800-733-3000 www.primagames.com The Prima Games logo is a registered trademark of Random House, Inc., registered in the United States and other countries. Primagames.com is a registered trademark of Random House, Inc., registered in the United States. © 2003 by Prima Games. All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system without written permission from Prima Games. Prima Games is a division of Random House, Inc. Associate Product Manager: Jill Hinckley Project Editor: Michelle Trujillo © 2003 Red Storm Entertainment. All Rights Reserved. Red Storm Entertainment, Inc. is a Ubi Soft Entertainment company. All products and characters mentioned in this book are trademarks of their respective companies. Please be advised that the ESRB rating icons, "EC", "K-A", "E", "T", "M", "AO" and "RP" are copyrighted works and certification marks owned by the Interactive Digital Software Association and the Entertainment Software Rating Board and may only be used with their permission and authority. Under no circumstances may the rating icons be self-applied or used in connection with any product that has not been rated by the ESRB. For information regarding whether a product has been rated by the ESRB, please call the ESRB at 1-800-771-3772 or visit www.esrb.org. For information regarding licensing issues, please call the IDSA at (212) 223-8936. Please note that ESRB ratings only apply to the content of the game itself and does NOT apply to the content of this book. Important: Prima Games has made every effort to determine that the information contained in this book is accurate. However, the publisher makes no warranty, either expressed or implied, as to the accuracy, effectiveness, or completeness of the material in this book; nor does the publisher assume liability for damages, either incidental or consequential, that may result from using the information in this book. The publisher cannot provide information regarding game play, hints and strategies, or problems with hardware or software. Questions should be directed to the support numbers provided by the game and device manufacturers in their documentation. Some game tricks require precise timing and may require repeated attempts before the desired result is achieved. ISBN: 0-7615-4392-9 Library of Congress Catalog Card Number: 2003109281 Printed in the United States of America 03 04 05 06 LL 10 9 8 7 6 5 4 3 2 1 Contents GHOST OF A CHANCE . . . . . . . . . . . . . . . . . . . . . . . . . .3 Mission Briefings . . . . . . . . . . . . . . . . . . . . . . . . . .3 Basic Principles . . . . . . . . . . . . . . . . . . . . . . . . . . . .4 MISSION 2: ANGEL RAGE . . . . . . . . . . . . . . . . . . . . . . .61 The House on the Hill . . . . . . . . . . . . . . . . . . . . . . .62 Through the Woods . . . . . . . . . . . . . . . . . . . . . . . .63 Lightning Strikes . . . . . . . . . . . . . . . . . . . . . . . . . .4 BASIC TRAINING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5 Knock, Knock . . . . . . . . . . . . . . . . . . . . . . . . . . . . .66 Door to Door . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .66 Personnel Files . . . . . . . . . . . . . . . . . . . . . . . . . . . .5 The Alpha/Bravo Tag Team . . . . . . . . . . . . . . . . . .8 To Frag or Not to Frag? . . . . . . . . . . . . . . . . . . . . .10 MISSION 3: JAGUAR MAZE . . . . . . . . . . . . . . . . . . . . . .70 Rocky Mountain Hijack . . . . . . . . . . . . . . . . . . . . .71 SAM Spaded . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .74 More than a Road Map . . . . . . . . . . . . . . . . . . . . .12 Endless Possibilities . . . . . . . . . . . . . . . . . . . . . . . .13 Marine Corpse? . . . . . . . . . . . . . . . . . . . . . . . . . . .76 Code Red . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .77 WEAPONS ACADEMY . . . . . . . . . . . . . . . . . . . . . . . . . .14 Pistols and Handhelds . . . . . . . . . . . . . . . . . . . . . .14 Assault Rifles and Carbines . . . . . . . . . . . . . . . . . .16 Run for the Hills . . . . . . . . . . . . . . . . . . . . . . . . . . .78 MISSION 4: HIDDEN SPECTRE . . . . . . . . . . . . . . . . . . . .79 Beachfront Realty . . . . . . . . . . . . . . . . . . . . . . . . . .80 Machine Guns and Antitank Weaponry . . . . . . . . .17 Hidden Weapons . . . . . . . . . . . . . . . . . . . . . . . . . .18 The Ambush . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .81 In the Dumps . . . . . . . . . . . . . . . . . . . . . . . . . . . . .85 FIELD TRAINING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20 Battle Preparations . . . . . . . . . . . . . . . . . . . . . . . . .20 Movement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21 They All Fall Down . . . . . . . . . . . . . . . . . . . . . . . . .86 MISSION 5: RAPID PYTHON . . . . . . . . . . . . . . . . . . . . . .88 A Bridge Too Close . . . . . . . . . . . . . . . . . . . . . . . . .89 Engaging the Enemy . . . . . . . . . . . . . . . . . . . . . . .24 The Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .27 The Rescue . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .92 Escort Service . . . . . . . . . . . . . . . . . . . . . . . . . . . . .94 Practice . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28 BATTLE TACTICS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .29 Sniper . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .29 MISSION 6: LIBERTY STORM . . . . . . . . . . . . . . . . . . . . .98 Command Decision . . . . . . . . . . . . . . . . . . . . . . . .99 Hostage Negotiations . . . . . . . . . . . . . . . . . . . . . .102 Rifleman . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .32 Support Soldier . . . . . . . . . . . . . . . . . . . . . . . . . . .35 Street Justice . . . . . . . . . . . . . . . . . . . . . . . . . . . . .104 MISSION 7: OCEAN FORGE . . . . . . . . . . . . . . . . . . . . . .107 Demolitioning Expert . . . . . . . . . . . . . . . . . . . . . . .37 Combined Forces . . . . . . . . . . . . . . . . . . . . . . . . . .40 XBOX LIVE™ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .42 Escape Velocity . . . . . . . . . . . . . . . . . . . . . . . . . . . .108 Beach Boys . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .111 Sandstorm . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .113 Basic Training, Again . . . . . . . . . . . . . . . . . . . . . . .42 Multiplayer Scenarios . . . . . . . . . . . . . . . . . . . . . .44 MISSION 8: RIGHTEOUS ARCHER . . . . . . . . . . . . . . . . .116 Frag the Birdie . . . . . . . . . . . . . . . . . . . . . . . . . . . .117 Island Thunder Maps . . . . . . . . . . . . . . . . . . . . . . .46 Best of the Rest . . . . . . . . . . . . . . . . . . . . . . . . . . .49 MISSION 1: WATCHFUL YEOMAN . . . . . . . . . . . . . . . . .52 Road Rage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .119 Fort Hell . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .121 Smoking Guns . . . . . . . . . . . . . . . . . . . . . . . . . . . .53 Reaping the Fields . . . . . . . . . . . . . . . . . . . . . . . . .56 On the Road to Victory . . . . . . . . . . . . . . . . . . . . .58 GHOST OF A CHANCE Ghost of a Chance Mission Briefings Your first mission? A contraband raid to disrupt Priego's illegal funding. No matter the terrain—desert, plateau, or swamp— the Ghosts are there to save the day. Be sure to assemble the most versatile team you can for the Island Thunder missions. Your first mission may be a straight- forward shootout—a simple contraband raid on Priego's guerrillas—but you'll need savvy and stealth to rescue Esteban Ordonez, a high-ranking official in Priego's presidential campaign, when you launch your fifth mission. The world might end tomorrow. Only one team stands in the way—you, the Ghosts—unseen soldiers who move through the night, deadly, and silent as the grave. You are America's elite Special Forces team, U.S. Army Green Berets sent to the world's political hotspots to keep the peace at any cost. Against impossible odds you rescue hostages, eliminate hostile military factions, and recover classified documents that could change the face of a nation. It's about risking your life for the greater good. Your special opera- tions team is back, this time on the beaches and in the jungles of Cuba. Whether fighting in Cuban streets under the hot sun or sneaking through the jungles under cover of night, your team's many skills will come in handy. Two years after your first mission to Moscow's Red Square, your team is back and headed to a Cuba awash in chaos. The year is 2010, Castro is gone, and the void he leaves behind is about to be filled by someone even nastier. Despite the first free elections in decades, a Colombian drug-funded warlord, Priego, secretly aims to control the country. In the days between those missions, you'll eliminate a terrorist camp, destroy a SAM site, seize a rebel airfield, and blow up an enemy ammo dump. Warlord Priego's men control the military. Stop them from controlling the people, too. PRIMAGAMES.COM 3 ™ ™ You may be called upon to defend a community's voting center or assault a heavily guarded fortress. For those of you who want to keep bullet holes out of your fatigues, this book will get you through unscathed. Chapter two explains how to pick your team; chapter three gives you the complete rundown on the game's weaponry, while chapter four instructs you on field training—everything you need to master missions, from coordinating movement to operating in complete stealth to employing insidious cheats. As a final tour of duty, chapter five shows off the strength of each of your soldiers with visual scenarios. After a few basic training sessions, you'll be weaving in and out of cover, downing bad guys like a true pro. However, your toughest task may be mission six, where you're forced to defend a voting center from an all-out invasion in the claustrophobic streets of Cienfuegos. Or maybe it's mission seven's all-out beach battle, or the last mission, where you must strip Priego from his fortress in the midst of more than 50 armed bodyguards. If you're already an expert and want to skip directly to the single-player mission briefings, flip to chapter seven , which details the game's first objective, Watchful Yeoman. Finally, fans of multi- player shoot-ups should turn to chapter six to get the full skinny on team tactics and online scenarios. Lightning Strikes In most missions, the enemy outnumbers you seven to one. So how is it that the Ghosts always come out on top? The best missions are the ones where the enemy never even knows what hit them. Basic Principles Swift. Silent. Invisible. These are the watchwords of the world's elite fighting force. You must enter like the wind and strike like the storm. If you fail, the hope of a new, liberated Cuba falls with you. But you are the best of the best, and you haven't failed yet. Avoid the body bag and read up on your field training. 4
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